samurai
Teammitglied
Hier der Tweet.Gibts dazu auch Fakten/Links? Wie alt ist der Build denn nun? Ich bin auch enttäuscht vom Gesehenen, aber möchte erstmal das "fertige" Spiel sehen, bevor ich so doll rummeckere und kritisiere wie ihr. Es sind noch ein paar Monate hin und wer weiß wie alt die Demo wirklich war.
Auf Waypoint steht das zum Flight
Flight Plan
When we first revealed Halo Infinite back in 2018, I spoke of our ambitions to kick off an early flighting program to bring the community along on our development journey. The Halo Insider program and public flights have been instrumental in bringing the titles in Halo: The Master Chief Collection to PC, providing critical feedback and input to help shape the best possible experience. With Halo Infinite, we are also committed to building the game in partnership with our community but given the unprecedented challenges of this year, we’re not quite where we expected to be in terms of broader public flighting.
While not the full program we had envisioned, we have been working very closely with the community on nearly every facet of the project. From the earliest planning where we focused on broad feedback around art style and story to actual hands-on playtesting and focus feedback with confidential groups of community representatives over the past two years, Halo Infinite is being created in partnership with the community. The team is still working and assessing options for broader hands-on opportunities before launch and we'll share an update when we can, but this process doesn’t stop with launch. In fact, in many ways, feedback and community flighting will be even more important after launch as we partner together to continually evolve and update the game into the future.