samurai
Teammitglied
Die Halo 5 Beta hat heute ein Update bekommen, die das Matchmaking verbessern soll. Da bin ich ja mal gespannt
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https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/halo-5-is-ruined-because-of-us/b0534ef0-0e4a-43c7-a7b4-bdfb1870bdea/posts?page=1-The blast radius on grenades is ridiculous. Halo reach ridiculous.
-The Prophets bane has a lunge distance near the melee distance. It's so short. If anyone wants to avoid being killed by prophets all you need to do is thrust away and shoot and you'll always win. This weapon is awful if you're facing people who know how to counter it. Power weapons shouldn't be useless.
-Make the sniper shoot near the rate of Halo 2. It shoots once every 2 seconds, this doesn't fit the gameplay speed at all. It's way too slow.
-Make the pistol have a lower rate of fire. You can spam it up close for seriously fast kill times.
-Remove flinch entirely. Whoever implemented this horrid feature should be fired immediately. I thought we learned not to add this already through Halo 4.
-AR damage and SMG damage needs a 25% reduction and remove the smart scope for the Assault Rifle. It needs to remain a short range weapon, giving it a scope adds about 20+ meters to its range, making it a mid range weapon which is absurd. SMG would be fine with a scope assuming it would have to be picked up and there's no gametypes with SMG start (such as Team Duals)
-Ground pound honestly just needs to be completely removed. This is really a useless feature to begin with, it's barely used and rarely helpful. Never should you spawn with a 1 hit kill ability either. It doesn't fit this game plain and simple. Ground pound often gets in the way of trying to Ghandi hop also and gets me stuck while doing so, offering up a warm body as a free kill sometimes.
-Let us back out of searching lobbies
-Give us the option to vote for what map we want to play. I thought you'd be more intelligent and realize pregame lobbies are still desired by the players.
-Let us see post game carnage in detail, with break down, rival, medals we earned, etc. It's too simplistic.
-Let us see post game carnage while we wait for a match to be searched for. Nothing else to do during that time.
-The ranking system is completely stupid. If I get a 4.0 KDR and my team loses I'm penalized because the competitive ranking system judges me based on how many wins I get versus how well I do as a player. If I play solo I'll literally never have a chance at getting a higher rank than Onyx because I'll lose 40% of the time because of anchor team mates. This rank system doesn't reflect how you do as a player, it reflects how well you can pubstomp with your friends or how well you can get -Yoinked!- over by poor team mates.
-You didn't even make new armor or models. You just used Halo 4's armor. That's gotta be the laziest thing I've ever seen. No innovation. Copy/pasting armor, have you no shame 343.
-Don't know why I have to press X to see the roster. There's nothing on the right side of the screen to begin with I don't know why it's not just permanently embedded on the right side like Halo: Reach had, probably the best user interface out of all the Halos.
-There's no system which prevents me, a solo player, from being paired against a team of players.
-I've been paired up against a team of 2 pros and 2 semi pros, I'm Gold III. We lost by 2 kills, I pulled a 5.0 KDR and my team went mad negative. My skill rank dropped. Does this not exemplify how the rank system is broken?
-Make weapon switching so much faster. At least twice as fast. I find myself with Prophets bain being nearly useless because when I need to use it I switch to it but can't use it for a good 2 seconds until it's completely withdrawn. It's supposed to be a weapon you switch to, so why is it so bad at being switched to? Surely 343 doesn't expect me to always have this weapon equipped ready to swing with it. This slow weapon switch also ruins my habit of Y-Y'ing the sniper scope instead of zooming out because it takes too long for the sniper to return.
-Display my SR rank somewhere. No one actually knows I'm SR-10 (including myself) unless I actually go to my service record. It seems you stress competitive skill rank far too much, which you shouldn't do. (especially because competitive skill rank is totally a broken concept)
-Thruster pack needs a longer cooldown by at least 3 more seconds.
The blast radius on grenades is ridiculous. Halo reach ridiculous.
Viel zu heftig.
Make the pistol have a lower rate of fire. You can spam it up close for seriously fast kill times.
Sehe ich auch so. Wenn einer ein bisschen damit umgehen kann, liegt man viel zu schnell.
Remove flinch entirely. Whoever implemented this horrid feature should be fired immediately. I thought we learned not to add this already through Halo 4.
muss weg, wurde ja auch schon angekündigt
Let us back out of searching lobbies
wichtig, sowieso in der Vollversion
Give us the option to vote for what map we want to play. I thought you'd be more intelligent and realize pregame lobbies are still desired by the players.
wichtig, sowieso in der Vollversion
Let us see post game carnage in detail, with break down, rival, medals we earned, etc. It's too simplistic.
wichtig, sowieso in der Vollversion
Let us see post game carnage while we wait for a match to be searched for. Nothing else to do during that time.
wichtig, sowieso in der Vollversion
The ranking system is completely stupid. If I get a 4.0 KDR and my team loses I'm penalized because the competitive ranking system judges me based on how many wins I get versus how well I do as a player. If I play solo I'll literally never have a chance at getting a higher rank than Onyx because I'll lose 40% of the time because of anchor team mates. This rank system doesn't reflect how you do as a player, it reflects how well you can pubstomp with your friends or how well you can get -Yoinked!- over by poor team mates.
Hoffentlich ist das Rang-System nur BETA
Weil 343 Halo 4 in den Sand gesetzt hat?